Splintered Shards

by Scott Chitwood • Wednesday October 6th, 2010
Posted in Desktop Gallery, Fractal Flames

Whatever it is that I’m throwing at the canvas one question that always has to be answered is how far can/should I push the work beyond it’s point of origin.  The answer to that question runs the gamut between “little to none” and “let’s get crazy with it”.  But first things first — the questions of base elements, cropping, and rotation have to be dealt with.  If any of those aren’t quite right the canvas just can’t come to life Dr. Frankenstein.

splintered shards by Scott Chitwood

Widescreen ( 16:10 )  :  1440×900  :  1680×1050  :  1920×1200  :  2560×1600
Widescreen ( 16:9 )  :  1920×1080  :  2560×1440
Fullscreen ( 4:3 )  :  1024×768  :  1600×1200
Tall Screen  :  1280×1024
Mobile  :  iPhone  :  iPhone iOS4  :  iPad  :  Netbook

Rendered in Oxidizer 0.7.5 alpha.  Heavily post processed in Photoshop.



2 Comments

  1. Cubixel
         October 7, 2010

    What about voltage and bolt sizes? Cheers,.

  2. Scott Chitwood
         October 7, 2010

    Voltage and bolt sizes lead to adult beverages.  Adult beverages lead to severed limbs, general mayhem, and multi-colored ponies on the rooftop.  Those are February activities :^)

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