BGD Shader by Cubixel

by Brook Gerard • Monday November 2nd, 2009
Posted in Desktop Gallery, Digital Art

Some years ago I made a shader model to be used to render samples of my Maya Shader Networks.  At some point I zoomed in on a clear material and decided it would make a great desktop!  It was subsequently uploaded to ResExcellence.  Since then I have not done anything with it till now.  So I loaded up the file and tweaked it in Maya and then rendered it out with an all shiny new range of resolutions!

Incidentally, I can’t for the life of me remember what BGD stands for!

Modelled and rendered in Maya, no post production.


BGD Shader

Widescreen ( 16:10 )  :  1440×900  :  1680×1050  :  1920×1200  :  2560×1600
Fullscreen ( 4:3 )  :  1024×768  :  1600×1200
Others  :  1280×1024  :  iPhone 320×480  :  iPhone 640×960  :  iPad  :  Netbook

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